AI Insights · Timothy · April 2024
Top 5 Idle RPGs on iOS in Denmark Q1 2024
A detailed look at the performance trends of the top 5 Idle RPGs on iOS in Denmark during Q1 2024, based on data from Sensor Tower.
During the first quarter of 2024, the top 5 Idle RPG applications on iOS in Denmark showcased varied performance trends in weekly downloads, revenue, and active users. Here's a closer look at each app's performance:
Idle Heroes - Idle Games from DHGames Limited saw a fluctuating revenue trend. Starting the quarter at approximately $7.4K, it dipped to around $1.2K by the end of January, then peaked again at about $7K in early February. Weekly downloads remained relatively stable, averaging around 100 downloads per week, with a notable increase to 131 downloads in the last week of March. The app maintained a steady active user base, averaging around 650 users, with a slight increase to 704 active users by the end of March.
Legend of Mushroom by Joy Net Games, released in early March, showed a strong start. Weekly revenue started at $5.1K and surged to $10.9K by the end of the month. Downloads were highest at launch with 1.5K but stabilized to around 700 weekly downloads by the end of March. Active users also showed an increasing trend, starting at 1.4K and reaching 1.9K by the end of the quarter.
Nobody's Adventure Chop-Chop from G-CONG NETWORK experienced varied performance. Weekly revenue peaked at $2.5K mid-quarter and then gradually decreased to around $576 by the end of March. Downloads were highest in January at 845 but saw a significant decline, ending the quarter with just 28 downloads. Active users followed a similar pattern, starting strong at 795 and reaching 1.5K in January, then declining to 781 by the end of March.
Slayer Legend by GEAR2 had a relatively modest performance. Revenue peaked at $1.4K at the end of January but generally hovered around $200 to $300 for most of the quarter. Downloads were low, with the highest being 68 in January and dropping to single digits by the end of March.
Legend of Slime: Idle RPG War from AppQuantum Publishing Ltd showed a consistent revenue trend, averaging around $500 per week, with a slight peak of $701 in mid-February. Downloads were initially low but showed an increasing trend towards the end of the quarter, reaching 247 downloads in the last week of March. Active users also increased steadily from 409 at the start of the quarter to 522 by the end.
These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.